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I am a creator who values learning and experimenting.

 

Hello everyone, My name is Gabriel Perez, and I am a Unity Developer and a creator who values learning and experimenting. I think it's wrong for one not to express themselves in some way. Everyone has a story to convey through the means of artistic language, and so that is why I am here to express my thoughts and feelings through art and game development.

With that said, my mission is to communicate compelling games with a profound message that people can relate to, remember, and be enlightened.


Unity Developer Experience

  • Develop and improve various game systems (AI, UI, tools, etc.)

  • Code core systems and gameplay mechanics

  • Implement game features and systems in Unity/C#

  • Architect event-driven systems

  • Profile & optimize applications

  • Experienced with Agile development

  • Experienced with Git/Github

  • Experience publishing multiple game titles

  • Work well with designers and artists

  • Experienced creating Cutscenes using Cinemachine and Timeline

  • 2D Game Certified (GameDevHQ)

  • 2.5D Game Certified (GameDevHQ)

  • Cinematography Certified (GameDevHQ)

  • Mobile Games Certified (GameDevHQ)

  • Level Design and Lighting Certified (GameDevHQ)

C# Concepts Mastered

  • Classes

  • Static Types

  • Enums

  • Dictionaries

  • Abstract Classes and Interfaces

  • Delegates and Events

  • LINQ

  • Game Programming Design Patterns

  • Scriptable Objects

  • Unity Web Requests

Visual Art Experience

  • Plan and Design Concepts

  • From Idea to Final Illustrations

  • Basic 3D Modeling (Blender, C4D)

  • Pixel Art and Pixel Animations

  • Matte Painting

  • Illustration

  • Concept Art

  • Work well with designers, programmers, and artists

 
 

Say Hey

 

artofgp @ icloud.com

Also find me on social media:

 
 

 
 

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